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HertenHeld
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Devlog
2nd anniversary: Blooper Compilation
February 05, 2023
by
ppowersteef
1
Hello everyone! Today has been 2 years since HertenHeld has been released. And since it has been a huge journey with it's ups and downs, I wanted to share some of the development mishaps that have hap...
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Happy 1st anniversary!
February 05, 2022
by
ppowersteef
1
Today was the day my game Herten Held was released a year ago. It has been quite the journey with it's ups and downs, but with over 90 total downloads, I've wanted to say thanks to everyone who has pl...
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Update 1.0.2.1
August 14, 2021
by
ppowersteef
Hey everyone, I've updated the game with some small, but necessary bugfixes: - Bomb is now also set to LB on controller. (This has replaced the vial manual input) - Fixed a bug where throwing the bomb...
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Update 1.0.2: Taking Control
April 25, 2021
by
ppowersteef
Version 1.0.2 is out today! This update has taken a focus on improving the game's engine. That way, it's easier to make multiple menu's and making the actions more universal with different inputs. And...
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Update 1.0.1: Clean Cut
February 20, 2021
by
ppowersteef
Hey everyone I've released a small update that does some post-release fixes. And worked on some of the feedback recieved. One of the main changes is the knife improvement: It's range is now slightly i...
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Herten Held is released!
February 05, 2021
by
ppowersteef
Happy 4th anniversary of development! After a long year, Hjort Helten can finally leave it's Beta version and turn into Herten Held! Much changes have been made since last year, for now, I'll mostly h...
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The 3 years of development
July 19, 2020
by
ppowersteef
Today marks the day Hjort Helten Beta was published a year ago. And the game has been in development over 3 years as of now. For this anniversary, I've wanted to talk a bit about it's progress since t...
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Hjort Helten becomes Herten Held
April 11, 2020
by
ppowersteef
Hey everyone, a short announcement this time. I've currently planned to change the game's main title from "Hjort Helten" to "Herten Held". The project has been on for a while, and I've considered it's...
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Update v0.12: Improved Visuals
January 17, 2020
by
ppowersteef
Version 0.12 is out now! This one focussed mainly on improving various visual effects of the game. As well as an improved tileset and frames per second increased from 30 to 60 FPS, which makes the gam...
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Update v0.11: Minimap
October 06, 2019
by
ppowersteef
Well, guess since devlogs allows you to post and talk about stuff, I think I should make an use of this. I'm not quite used to Itch.io's forum posting yet, but once it was everyone's first time. Star...
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