Update 1.0.1: Clean Cut



Hey everyone
I've released a small update that does some post-release fixes. And worked on some of the feedback recieved.

One of the main changes is the knife improvement: 
It's range is now slightly increased, and it's hitbox now lasts the full slash frame, instead of the initial moment, this makes it much more useful to hit enemies or other objects while moving in mid-air:

Other changes include:
- The pauze screen now shows the game on pauze, rather than a black void.
- It's now possible to restart from your last save from the pauze screen using F2, (Currently just Keyboard only)
- The default ending screen is updated.

Also, "Herten Held" is now renamed to "HertenHeld" to keep the title apart from 2 common words.

If you've played a previous version before, keep in mind that the save file between versions are shared, so attempting to load a save from a different version will crash the game. So unfortunate, you'll need to restart by downloading this version.

For the next update, I'll be looking after the controls and UI.
- So things like assigning controls/keybindings are in mind. 
- As well as a proper pause prompt are in mind. So the options are shared between keyboard and controller right away.
- And maybe I'll look for a different way of saving, so updates can roll out a little smoother.

I also have thoughts of features that were cut from the release. Like stronger enemies appearing in earlier rooms as you progress, or something that gives you directions where to go in case you're stuck. To increase the difficulity and accessability, respectively.

However, I'm  still recovering from the effort put in the release version, so it'll probably take a while before I'll be back into gamedev again.
Regardless, I hope you'll enjoy my game and this update.

Files

Herten Held v1.0.1.zip 51 MB
Feb 20, 2021

Get HertenHeld

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