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Devlog
Update 1.2.3: minor tweaks and Kalynn buff
December 23, 2024
by
ppowersteef
Hi all I was in the mood to make a few tweaks to the game once again. To improve the mobile experience and alter a few unfair stages: Kalynn's melee attack has slightly more range, and now restore amm...
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Update 1.2.2: in-game reset
July 09, 2024
by
ppowersteef
Added a way to reset the game without having to go through a menu. You can now reset the game in the game over screen and in the ending screen. Additionally, the music will now also fade out when reac...
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Update 1.2.1: Offline play
February 29, 2024
by
ppowersteef
Hello all! The game is now available to download and able to play offline! Along with it comes some final fixes: - You are now able to jump with the 'up'-key. - Fixed a bug where in certain levels, en...
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Update 1.2: 2-player Co-op!
February 15, 2024
by
ppowersteef
Hey everyone! After almost a year since Fallen Star's release, I've wanted to revisit the project and see if there were places to optimise or to add. And after trimming down some code, I've managed to...
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Update 1.1.1: Combo balance patch
April 22, 2023
by
ppowersteef
1
Hello everyone, After a little revisit, I've wanted to update Fallen Star a bit to have a better chance at maintaining a combo in various areas: - A few enemies have been placed on parts where the com...
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Update 1.1: Reset and Balance changes
April 02, 2023
by
ppowersteef
Hello everyone! After reading and watching feedback, I've updated the game with several requested features and some balance changes. ==================== Features: - Added a Reset function and a life...
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Update 1.0.1: Ending scores
March 28, 2023
by
ppowersteef
Hey everyone Thanks for such a good release launch yesterday! Over 60 people have already checked the game out. As thanks, I've given the game a quick hotfix that adds a scoreboard at the end of the g...
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