Great concept and story! It's a challenge...but feels like a good balance after a few plays. I'm trying it on a keyboard but seems like a gamepad will be necessary. Music adds a lot too.
Some more thoughts as I play more...add a restart option when game over. It happens a lot, lol, so easier than resetting the cart.
Is there any "herding" logic build in? I can't tell...but would be nifty if as you walked around (and your dog) it would push the sheep towards the middle or something. Something that makes it feel like I have a little more control over those sheep banging into the edges. The stealer guys are rough! Or maybe save the stealer guys for a later level...start off with the green gobblers?
Also took me a bit to realize the wizard can't get hurt by the baddies and my sheep can't get shot by me.
I'm sorry for the late reply, for some reason I didn't got a notification from it.
Having control over the sheep was a concept idea, but I didn't had an idea on how to work that out. Redirecting the sheep back to the center (and away from the border) does sound worth trying out.
The plants already come out earlier if you try to keep only a little amount of sheep, back then they were a form of 'anti-cheat' mechanic, but I may alter that mechanic a bit.
The hurt mechanic (or lack off) is indeed unusual, I'll probably mention that on the page.
Think this gives me enough ideas to come up for a new update, once again, thanks for the feedback!
← Return to game
Comments
Log in with itch.io to leave a comment.
the guy stole my sheep D: cool game :)
Thank you!
Great concept and story! It's a challenge...but feels like a good balance after a few plays. I'm trying it on a keyboard but seems like a gamepad will be necessary. Music adds a lot too.
Keep refining, it's a good one!
Some more thoughts as I play more...add a restart option when game over. It happens a lot, lol, so easier than resetting the cart.
Is there any "herding" logic build in? I can't tell...but would be nifty if as you walked around (and your dog) it would push the sheep towards the middle or something. Something that makes it feel like I have a little more control over those sheep banging into the edges. The stealer guys are rough! Or maybe save the stealer guys for a later level...start off with the green gobblers?
Also took me a bit to realize the wizard can't get hurt by the baddies and my sheep can't get shot by me.
Hey, thanks for the feedback!
I'm sorry for the late reply, for some reason I didn't got a notification from it.
Having control over the sheep was a concept idea, but I didn't had an idea on how to work that out. Redirecting the sheep back to the center (and away from the border) does sound worth trying out.
The plants already come out earlier if you try to keep only a little amount of sheep, back then they were a form of 'anti-cheat' mechanic, but I may alter that mechanic a bit.
The hurt mechanic (or lack off) is indeed unusual, I'll probably mention that on the page.
Think this gives me enough ideas to come up for a new update, once again, thanks for the feedback!